Tales of the Northern March

The Yawning Void

Session 31

1 Seed 193

  • Chilly, clear skies, gentle breeze, new moon. (12 hours of daylight)
  • Sail downriver for 11 hours to Loch Mathan.
  • Continue on into the night.
  • An hour into the Loch, a maelstrom appears and sucks the party into the Yawning Void.
    • Morag uses the quaal’s feather token anchor to keep the boat fixed.
    • Stuck in place for twenty-four hours.
  • Nathair casts his new commune with nature ritual several times.
    • Detects a kuo toa settlement two miles to the east under the water.
    • Can’t detect a sea floor.
    • Lots of giant animals and elementals.
    • Ceiling is covered with piercers, darkmantles, cloakers, etc.

2 Seed 193

  • Morag prays for commune and legend lore.
    • She learns lore of the Yawning Void with the latter.
  • Row north all day, looking for a stalactite low enough to climb.

3 Seed 193

  • Continue north for four hours until Fredo spots something.
  • Find a huge stalactite with a staircase leading inside, slimy and foul.
  • Nathair casts commune with nature again.
    • Detects more kuo toa, no animals within a mile, and no powerful undead.
  • Morag casts commine and asks Thor:
    • If we enter here, will we have an opportunity to get up to Midgard? Yes.
    • Is there another such opportunity within two days to the north? No.
    • Is there another such opportunity within five days to the south? No.
  • They disembark and argue about scuttling the boat.
  • Eris points out that something’s been swimming alongside the boat.
  • The aboleth contacts her mind, learns her desires, and tells her of a ruined city full of treasure inside.
  • Morag tells it to leave her alone and is contacted, it is angry she serves the gods.
  • Everyone bolts up the stairs.
  • They find the interior hollow and filled with open temples large and small.
  • Ancient carvings and shiny things attract them to a temple, where another aboleth lurks in a pool.
  • On leaving, they are attacked by galeb duhr. Stenn punches the rocks to death.
  • Rolf has an episode of some sort but says he’s fine.
  • They enter the large central temple where there is a spiral stair to the ceiling.
    • Confronted by a troop of kuo toa and a volatile pool containing another aboleth.
    • Morag uses control water to fuck with the aboleth’s pool and keep the kuo toa off them.
    • Rolf is killed and an intellect devourer emerges from his head. Stenn stomps it.
    • Nathair, Rolf, and Eris are mind-controlled and attack their friends.
  • Eris ends up infected with a weird disease that requires her to be wet.
    • Stenn cures it with his vitality charm after a lesser restoration fails.

Comments

EricBerg EricBerg

I'm sorry, but we no longer support this web browser. Please upgrade your browser or install Chrome or Firefox to enjoy the full functionality of this site.