Society

Apprentice: A young freeman (14-21) learning a trade from a master.
Clan: The human inhabitants of a shire.
Constable: The military commander of a castle.
Dame: Form of address for a female knight.
Earl: The ruler of a shire.
Freeman: Most folk: tenant farmers, itinerant craftsmen, and townsfolk.
Graf: The dwarf equivalent of an earl.
Housecarl: Personal bodyguard of a noble.
Jarl: The giant equivalent of an earl.
Journeyman: A tradesman not yet accepted into a guild.
King: The ruler of a nation (like Mannheim, Nidavellir, or Jotunheim).
Knight: A noble sworn to military service.
Lady: Form of address for a female noble or her children.
Laird: A non-titled landowner, considered part of the gentry.
Lord: Form of address for a male noble or her children.
Maid: A female heir apparent.
Marshal: The constable’s right hand in charge of logistics.
Master: A tradesman who is a member of a guild.
Page: A noble child (age 7-14) who serves a knight.
Reeve: A freeman who oversees a noble’s manor, collects taxes and fines, and serves as judge.
Sept: A family within a clan with its own distinct identity.
Sir: Form of address for a male knight.
Squire: A young noble (age 14-21) training under a knight.
Steward: The servant in charge of managing a noble household and lands.
Tenant: A freeman who resides on and farms a plot of land (a croft) for the landowner.
Thane: A landed knight, a title of nobility.
Thrall: A slave. Either born to a thrall, captured in war, or forced into it because of debts.
Warden: An officer in charge of a noble’s woodlands.
Younger: A male heir apparent.

Society

Tales of the Northern March EricBerg EricBerg