Edna the Broad

Medium humanoid (human), chaotic good
Armor Class 15
Hit Points 55 (5d12 + 15)
Speed 40 ft.

18 (+4) 14 (+2) 16 (+3) 9 (-1) 12 (+1) 11 (+0)

Saves Strength +7 (with advantage when raging), Constitution +6
Skills Animal Handling +4, Athletics +7, Intimidation +3, Survival +4
Tools Brewer’s Tools +4, Vehicles (water) +4
Senses passive Perception 11
Languages Common, Giant

Rage (3/day). Advantage on Strength checks and Strength saving throws, +2 to damage, and resistance to bludgeoning, piercing, and slashing damage. Lasts for one minute or until you use a bonus action. Optionally, she can go into frenzy, which lets her take a single melee weapon attack as a bonus action each round, but when the rage ends, she suffers a level of exhaustion.

Reckless Attack. Gain advantage on melee weapon attack rolls using Strength but attacks against her get advantage until her next turn.

Danger Sense. Advantage on Dexterity saving throws against effects that she can see, such as traps or spells. She can’t use it when blinded, deafened, or incapacitated.


Multiattack. She can make two attacks with her maul.

Maul. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage, 13 (2d6 + 6) when raging.

Edna the Broad

Tales of the Northern March EricBerg EricBerg